With 10+ years working to promote designer friendly workflows and a familiarity with many different design software packages, I offer support in a variety of areas.
Work:
Established a unified project pipeline from Revit to TwinMotion to Unreal Engine with unified plant and material libraries that ensured assets were automatically replaced and upgraded at each stage.
Work:
This project was developed as a rapid way to iterate exterior panels into Revit before a specified product was chosen. The custom menu allowed Revit users to quickly iterate ideas and mix materials from the Revit project library.
Work :
I have authored a 200+ material library and deployed it across Revit, SketchUp, Enscape, Lumion, Twinmotion and Unreal Engine. Been on-call for project specific material production and produced over 90+ highly accurate materials on a quick turnaround.
Work:
I led early adoption, research and best practices for designer focused AI visualization workflow including Veras, Stable Diffusion, Adobe Firefly and NanoBananaPro
Managed AI integration for high-quality, controllable and reproducible styles and images.
Work:
In both TwinMotion and Unreal Engine I have developed interactive designs and digital twins that allow for client choice and advanced customization to facilitate discussions.